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Sunday, 24 January 2021

Colonising the solar frontier - 2121-2125 (The Final Frontier replay)

Introduction

The five pre-game turns for one power of my solo replay of The Final Frontier.

Narrative

Climate change increasingly and unevenly impacted national economies.  This drove tensions already under stress since the 2040s to tip into major hostilities in 2065 that lasted for years.  This was subsequently referred to as World War III.  Actual material damage was limited but the disruption to production, agriculture and supply lines was severe. Much of the northern hemisphere was economically ruined, and southern hemisphere nations did not fare much better.

There was a very limited space footprint prior to 2065.  The hopes of moon bases and trips to Mars were unrealised with the limits being a few space stations and a couple of nations returning to the Moon.

In 2110 the first reigniting of space exploration occurred as nation blocs began to build a presence in Earth’s orbit.  In 2120 a south-east Asia alliance, spearheaded by Indonesia and Australia, jumped the gun on everyone else by commencing a concerted push into colonising the solar system.  The other blocs scrambled to accelerate their programs but it was estimated that the Asia-Pacific Association aka the APA, has at least a three year lead over everyone else.  It was to turn out to be five years.

In those five years, the APA built a mine of Mars and then with lessons learnt on the planet sent thousands of colonists to found the first non-Earth city of Murrua.

At the tail end of the half-decade, the Northern Union (NU), despite running into production delays, had ready to go the infrastructure for two planetary Mines and enough people and shipping for a small colony.  But only enough deep space transporters for two of these.

Situation map (out to Jupiter only)

Note that I ran a small solo adventure set in 2124 using 4 Dice SFRPG.

Game notes

The year is 2121.

APA (NIL 1) has a GNP of 100 (100 base plus 0 income). Carryover 0BP +2BP for a total of 2BP. 2BP spent on a mine, leaving 0BP.

The year is 2122.

APA (NIL 1) has a GNP of 105 (100 base plus 5 income). Carryover 0BP +2BP for a total of 2BP. 1BP spent on a DST for the mine, leaving 1BP.

Move the mine to Mars and now operating.

The year is 2123.

APA (NIL 1) has a GNP of 105 (100 base plus 5 income). Carryover 1BP +2BP for a total of 3BP.

The year is 2124.

APA (NIL 1) has a GNP of 110 (100 base plus 10 income). Carryover 3BP +2BP for a total of 5BP. 5BP spent on a colony-2 and a DST, leaving 0BP. Move the colony-2 to Mars and Murrua is founded.

The year is 2125.

APA (NIL 1) has a GNP of 110 (100 base plus 10 income). Carryover 0BP +2BP for a total of 2BP. 

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